
You can manually add new resources without having to think about the default generator naming conventions You can import resource packages (RXGE2) files from resources creators who use the generator The software will help you import all your current assets from your RPG Maker MV/RPG Maker MZ folder The editor behaves like the current MV/MZ editor, with the following additions: I'm counting on you guys to find them so I can fix that as soon as possible The generator has been revamped, but as usual, bugs may exist. I'm currently coding an extended version of the character generator, currently for Microsoft Windows operating system though.

Also, there is no option for the addition of new colors, only gimmicks to replace the current gradients.Īfter thinking about it for a while, and seeing as no specific project has been achieved on this topic yet, I decided to give it a go. Even by knowing it, it is annoying to deal with a specific naming of files in order to make sure to not mess up everything.

However, adding new assets is somewhat challenging if you don't know exactly how the numbering of items is made. As we know, RPG Maker MV brought in a nice character editor, also available in RPG Maker MZ.
